Following on from our last project, we saw this next one as an opportunity to really refine and produce something not only functionally beautiful but have a real experience when moving. We decided that we would take this further by producing our first project; the hedgehog but in a much more precise way.
Firstly, we would look at making the models movement more fluid and compact. By doing this we are really going to push the project so it can fit inside a plushie Hedgehog and when you interact with the hedgehog it would react to whatever input it we decide upon (Heat/Motion/Noise).
We started by looking at the motion of the hedgehog. Before we used a parallel linkage to drive the curl effect but this time we would need a more rounded effect. We sketched a few ideas that we are going to start to sketch model to get an idea how the movement works in the physical world.
Thomas Bown & Stefan Guiton