During week three we recapped how to introduce switches into a circuit. The main purpose of the lesson was to program the switch to become a dim switch, allowing the light to brighten to different levels, gradually increasing.
We have decided to explore 2 ways in which a flower could be animated:
We have decided to incorporate this technique into our animation of a flower. It would allow for a pulsing motion to be achieved with the usage of a switch.
To further test out technique, we have modeled a mechanism that could be used to animate the flower, as well as researched into memory based products, such as smart materials.
We went on to develop the mechanism to include other petals, seeing if the same motion would be able to convey the opening and closing of a flower.
To develop further we would be able to add another two petals by using a tongue and groove joint, making 4 petals animate.
– -> side note – if we were to be making the project with unlimited funds, we would be able to make the use of smart materials from using thermochromic paint to memory metals we would be able to experiment with many unique and cool shapes and movements. (SMART Materials)
With this model you can slide a shaft down to animate the petals. The motion shows opening of the flower in a more abstract way, more like the beginning of a bud blooming.
The motion for this model is not as vast as the previous one, however we are able to convey the message we wanted to.
As you can see from both sketch models the flower is an abstract version, that encapsulates the motion of a flower opening. Although these sketch models need some work, we are adamant that we are on the right track towards having a working prototype.
We are going to go onto developing the shaft, and exploring other ways in which the flower could be animated.