Physical Computing Week 1: Jake Honeywill & Hugo Harvey

After learning about Arduino in our first session with our basic code to make an LED blink, we realised there were vast possibilities for the concept of our first project.

Initially, we looked into how sensory inputs in physical computing can replicate nature; in the form of sound, touch, heat, movement and light. We explored how a deep-water clam would react to changes in temperature by opening it’s shell, and how plants react to light by facing their photo-sensitive leaves towards the source.

We found plants to be the most diverse in their response to sensory inputs; with some carnivorous plants catching their prey by closing around it (a response to the insect’s movement as it struggles), whilst more conventional plants have a huge range of responses to light and temperature change. These include wilting, adjusting the orientation of their leaves, re-seeding, new growth and even losing their leaves all together in the colder seasons.

We will look to research plants’ reactions to sensory inputs and mimic this in our first Arduino project.


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